AI Insights · Timothy · April 2022
Top 5 Slime Games on iOS in Denmark Q1 2022
Explore the performance of the top 5 slime games on iOS in Denmark during Q1 2022, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 slime games on iOS in Denmark demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at each app's performance based on Sensor Tower data.
Super Slime Simulator from Dramaton LTD saw fluctuations in its weekly revenue, peaking at approximately $43 in the last week of February. Weekly downloads exhibited a modest decline from 420 in late December to 303 by the end of March. The app's weekly active users also showed a slight decrease, starting at 2.3K and ending at 1.9K.
Fluid Simulation by Pavel Dobryakov had a minimal revenue performance with occasional spikes, reaching $30 in late January. Weekly downloads saw a peak of 341 in the week of January 24, followed by a downward trend to 39 by the end of March. Active users mirrored this pattern, peaking at 605 in late January and decreasing to 145 by the end of the quarter.
Makeup Slime Game! Relaxation by Shanze Shafique did not generate any revenue during the quarter. However, its weekly downloads showed a steady increase, reaching a peak of 152 in mid-February before declining to 71 by the end of March. The app's active users also increased from 122 at the start of the quarter to 128 by the end.
Virtual Slime from Cider Software LLC experienced a modest revenue increase, peaking at $14 in early March. Weekly downloads showed relative stability, with minor fluctuations and a peak of 97 in the week of March 7. Active users remained fairly consistent, hovering around the 170 mark throughout the quarter.
Girls Slime Simulator Games by Time Out Apps Inc had a steady revenue stream, with a peak of $64 in the last week of February. Weekly downloads fluctuated, reaching a high of 52 at the start of the quarter and dropping to 8 by the end of March. Active users displayed a gradual decline from 2.1K to 1.7K over the same period.
For more detailed insights on the performance of these and other apps, visit Sensor Tower.